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using bonus action to attack with a hand crossbow. Then, because he used the Attack action and attacked with a one-handed weapon. The ranger moves 15 feet, bringing an orc on the outskirts of the group that was previously too far away into his long range. The remaining orcs then spend their turn becoming no longer surprised. Rolls his 1d6+13, gets a 3 on the damage roll, slays the orc. Rolls 1d6+13 and gets a 4, dealing 17 damage and slaying the orc.īecause he made a weapon attack, he can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of his weapon. Uses bonus action to attack again with a hand crossbow he is holding. (After all modifiers accounted for, he has a +2 bonus to attack the AC 13 orc) He has a +10 to the damage roll, adds his +3 dexterity modifier, rolls the hand crossbow’s damage of 1d6. 5 penalty on the attack roll +10 to the attack’s damage. He triggers the orcs, and initiative is rolled. This is a challenge rating 4 encounter meant for a party of 3-4 adventurers. He encounters a pack of 8 orcs, 60 feet away from himself.
#Vicious hand crossbow 5e free
If you have your light crossbow in hands you can make attacks normally or pull your violons a free item interaction and use it with with 1 hand.Mikhael is a level 4 human ranger, variant human, Sharpshooter and Crossbow Expert feat. If you have your violons in hands you can cast spells normally or drop it and pull your light crossbow a free item interaction and use it with two hands.ģ. If you have both items in hands you can cast spells normally or stow your violons as a free item interaction and use your light crossbow with two hands.Ģ. So here's the different possibilities you have ġ. Dropping an item was clarified to not use an item interaction by Jeremy Crawford on twitter what are the rules on dropping weapons? People are dropping weapons to circumvent only having one 'Interaction with The intent is that letting go of something requires no appreciable effort. RAW your bard must have a free hand to use a musical instrument as a spellcasting focus for his spells having material components (which can be the same hand used for somatic components) and two hands to use his light crossbow. That would let you keep the violin playing throughout the combat, while still doing effective damage that would scale with level. If you are prepared to sacrifice the crossbow, a stronger combat cantrip can be worked into the bard build: either through the Bard's Magical Secrets or as part of Magic Initiate, or by being a High Elf. This is barely possible using the one-free-interaction-per-turn, but the result is deeply unsatisfying for the player if the DM insists on following the rules strictly, and strains credulity in any case. * by the rules, you would need to put the violin down and stop playing to use a two-handed weapon like a crossbow. * You are right that vicious mockery doesn't involve instruments (it can be case without somatic gestures, and so by someone with a sword and shield in hand). They're badly written, even if they are clear. The rules for the Bard's instrument are a hobby horse of mine. So your idea is great, but is coming up against both the rules and their awkward action economy and verisimilitude, which you admit matters less. offer one handed options.)Ĭan anyone clarify if the action economy can let me use the crossbow as intended above or it is totally inefficient/not doable? (I’m well aware that finger cymbals, mini drums attached to the body etc. Some can have symbols worn thus taking no hands to use, but the bard has to use both hands for the majority of instruments. It seems strange that other casters have items that only use one hand. If proving inefficient, the crossbow will have to go.
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What is rules legal and is it a case of just suspending disbelief? (Something I am happy to do), or I choose one and not the other.īy the way, the violin is non-negotiable. I am not a Variant Human and so will not be spending any ASI’s on any feats, so things like Crossbow Expert are definitely out. The violin is obviously going to be 2 handed but the light crossbow 1 handed to fire, but 2 handed to reload I can’t get my head round the actions needed. Is that what the verbal only component of Vicious Mockery is actually intended for? I need to pick that back up while dropping the crossbow.ĭo I have to stop playing and put the violin down? Does the music stop as I scrabble to exchange one item for another? I then cast Thunderwave through a horrible screeching distortion of my violin.
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But then I want to take a shot at an enemy with my light crossbow. While weaving arcane magic through the music of my violin, I skew the music with a rendition of Bane to put my attackers off their game. I will be using a violin for my bard’s instrument and focus
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